Sengoku Horizon

Look towards the Horizon

The Warring States Period: Fierce warlords fought for control of Japan, and many would perish. When a warrior falls, where does the passion they once held go? Possibly into something dear such as a favorite weapon or heirloom. These heirlooms have been labeled as “relics”, and those that carry them are labeled as “Scions." Recently more and more of these special relics have been activating, signaling the start of a great change as ancient power meets the modern world!

Now For The Local News, 06/01/2018 The Chinese delegation have now arrived at the city of Edo. Making friends and learning about Edo Culture is their current aim! In other news it is also time for the school dance event! Please bring your characters along!

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 Ray Dojima
 Posted: Jul 6 2017, 01:26 PM

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Group: Members
Posts: 2
Member No.: 16
Joined: 29-December 15

Awards: None

Dojima, Ray of the ---/Fuma

• 16, Male
• Tōkyō-
• Second year • Infiltration
• Go Home Early Club

HAIR: Black wavy hair
EYES: Dark grey eyes
BODY TYPE: Slim, Muscular
STYLE: Besides when being force to wear the school uniform. He typically wears glasses for his eyes. However, they're mainly for reading very small print. So, he doesn't always wear them. He's most often wearing a black blazer with red buttons. Underneath the blazer, he wears a white turtle shirt. He wears black and red plaid trousers. During the summer, his shirt change to a polo white shirt. On missions, his outfit change to a black trench coat with a gray color shirt, black pants, black shoes.
OTHER: None.

Ray tends to like things that are flashy, such as money or gold. He also has violent traits and anger issues that often taken out on others. He has a hard time working with others and prefer to do his own thing. Ray often seen bullying other people around him. Usually trying to intimidating others with verbal insult or getting into others faces. If that fails, he often relies on brute force to get his way.

STRENGTHS: Patient, cunning.
WEAKNESSES: Violent, hard to work with others.
LIKES: Money, rare items, expensive items.
DISLIKES: Cheap knock offs, cheap looking items.

WEAPON: Uses km2000 knife when forced close combat. Ray takes out from the scabbard that rests on his hips. Additionally, he usually carries 20 throwing knives with him that are placed inside his trench coat that has holders for each throwing knife.
RELIC: Fuma ring is a small ring that fits around the user finger. It has lines and tribal pattern all over the ring. Mostly silver ring but has some green lines mixed in.
RELIC OWNER: Fūma Kotarō
OWNER HISTORY: Fuma Kotaro was the leader of the ninja Fuma clan in Sengoku era of japan. Born in Sagami Province (modern Kanagawa Prefecture) on an unknown date, he became notorious as the leader of a band of 200 Rappa "battle disrupters", divided into four groups: brigands, pirates, burglars and thieves. Kotarō served under Hōjō Ujimasa and Hōjō Ujinao. His biggest achievement came in 1580, when the Fūma ninja covertly infiltrated and attacked a camp of the Takeda clan forces under Takeda Katsuyori at night, succeeding in causing severe chaos in the camp, which resulted in mass fratricide among the disoriented enemies. In 1590, Toyotomi Hideyoshi laid siege to Odawara Castle, which eventually fell, and the Hōjō clan was forced to surrender. When the Tokugawa shogunate came to power, the remnants of Fūma-ryū were reduced to a band of brigands operating in and around Edo. A popular story says that in 1596 he was responsible for the death of Hattori Hanzō, a famous ninja in the service of Tokugawa Ieyasu, who had tracked him down in the Inland Sea, but Kotarō has succeeded in luring him into a small channel, where a tide trapped the Tokugawa gunboats and his men then set fire to the channel with oil. Kotarō was eventually caught by the shogunate's special law-enforcement force, guided by his rival and a former Takeda ninja Kosaka Jinnai (高坂甚内), and executed through beheading by an order of Ieyasu in 1603. In a folk legend, he is an inhuman figure: a monstrous giant (216 cm tall), supposedly part-oni (ogre) with inverted eyes.
ACTIVATED ABILITY 1: The user is able to control small matter around them, such as knives, balls and other small objects. The user can control up to five objects within 10 meters freely. When controlled, they move slower than normal throwing speed. However, when controlling two small objects, it moves faster than normal throwing speed. The user cannot take control of something on someone else body (without permission).
ACTIVATED ABILITY 2: The user uses their power around themselves. This allows them to move into any direction faster than full running up to 10 meters. The user psychic energy flows all over them and cause them to hover into the air (about a feet off the ground). The user then dashes forward into ten meters. This can be used to cover distance without any footing, like a broken bridge or climb a wall that normally impossible to climb. This can only be done every 2 posts.
LOCKED ACTIVATED ABILITY 3: The user creates a transparent hand that reaches to 20 meters. The hand can grab large objects, such as large rocks for example and hurl it. It can also grab other people to throw them around or try to crush them. While the hand is transparent, it can be easily seen from up close. The hand is the size of a person but it is not that hard to dodge the hand. Only at night or darkness does it become dangerous because it become impossible to see. This can only be done every 4 posts.
PASSIVE 1: The user has a sixth sense of things around them. This enables him to tell if someone is lying or not. However, it not just down to words but body language as well if someone is lying.
LOCKED PASSIVE 2: The user can sense life force around them as long it is moving within 20 meters.
AWAKENED ATTACK: The user points his hand outwards and sends out a large telekinesis “push”. Everything that is in front of the user will be hit hard and sent flying. The range is 20 meters wide and 30 meters outwards. After being used, the user body will be drained and feel pain all over their body.

• Daisuke Dojima (Father)
• Rin Dojima
• Eizen Dojima (Elder brother)
• Sakura Dojima

BACKGROUND: Ray Dojima family is made of thieves. From a young age, Ray is no exception to this. Having quick reflexes, how to move in the darkness, where to strike. Train to learn to use self-defense with a knife, throwing items for quick attack. While his family does not really do missions to kill anyone, they trained Ray in case a time would come. Ray been train to break into buildings and get out of one. The moment he wakes up in the morning, there was a surprise attack on him each time to keep his wits up. Day in and day out, this was his day life. Ray been all over world with his family traveling for their family business. For them, it a family business. Museums was Ray favorite place to break in and steal from. Art and rare items, it always attracted Ray attention. Ray been hired from anonymous employer to steal some jewels out of a museum. Museum had laser and security guards that roam. None of it matter to Ray in the slightest, just another job for him. However, while there he came across a ring. Ray did not take much consideration or knew anything about, he just thought it look good on his finger. It just looked shiny for him. The moment he put it on is when he realize it was special. He finish his job for his employer and gotten the ring without a hitch, or so he thought. Once he came back home, his family did some research on it and found it came from one of their ancestors. Not only that, Ray found the ring had special powers. His family change his training to learn how to use the ring properly. His family and Ray knew immediately it was the perfect tool for future heist. None of this went unnoticed for the government. They also knew the ring was special and had put a tracker on the ring. By the time they storm in and was going to arrest Ray, they found he was a match to the ring. So they gave him two options, join with the government and use the ring for them or him and his entire family of crime go to jail. Ray choose the later and became a second year student.
Genocide• Persona mc
 Posted: Jul 8 2017, 11:54 AM


Group: Admin
Posts: 2243
Member No.: 1
Joined: 18-November 15

Awards: None

1. It isn't called Tokyo in this RP.
2. Going home early club is not a club. please check the guidebook.

3. ambition "money" says nothing. Please be more specific.
4. The actual KM2000 wouldn't exist in this rp. Please change it to something like "KM2000 style blade".
5. your activated 1 is too powerful for an activated 1. An activated 1 is a short, quick ability. like a small trick or power.
6. Activated 2 is usually a 2-3 post cooldown.
7. After using an awakened attack you will pass out. end of story.
8. So did he attend normal schools until edo bugei? Was he homeschooled?
9. When you activated the ring it wouldn't have had a tracker on it. Ninja would have shown up and likely threatened to execute your entire family if you didn't serve the shogunate.


Azai Nobuyori
The stuck up clan lord who defends the people.

Tagami Yumiko
The adorable poet girl who hates war.

Katayama, Masato
A strategist bent on changing the world.
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