Sengoku Horizon

Look towards the Horizon

The Warring States Period: Fierce warlords fought for control of Japan, and many would perish. When a warrior falls, where does the passion they once held go? Possibly into something dear such as a favorite weapon or heirloom. These heirlooms have been labeled as “relics”, and those that carry them are labeled as “Scions." Recently more and more of these special relics have been activating, signaling the start of a great change as ancient power meets the modern world!

Now For The Local News, 3/8/2017Spring has come. The war with the Ikko Ikki monks has begun! The Bugei students set off to various areas of Japan in the first war the country has seen in nearly 200 years! What will happen as monks and samurai clash? FIND OUT!

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 Poison and Medicines Template, Submitted upon request
Kitsu
 Posted: Jan 23 2017, 02:25 PM
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Poisons that are strong and lower severity cannot kill, even if multiple doses are used on a single target. All decisions are up to the moderators and admin of this forum. Peaceful disagreements are allowed, but staff members have ultimate say on anything included in this template.


~POISON~


Name: Name of your poison. Fictitious, actual names of chemicals, etc. What your poison can be known by.
Type: Liquid, Gas, or Solid.
Method: How does it poison the target. Injection, inhalation, ingestion, or other. If other elaborate.
Appearance: Any special appearance including but not limited to: It's type, color, containment, etc.
Origin: The chemical composition (if applicable.) What it is made out of or where it comes from. Synthetic is reserved for Master poison crafting.
Effect Severity: Weak, mild, strong, or deadly.
Weak includes side effects such as stuffy nose, numbness, nose, paranoia, cough, and other minor cold-like symptoms.
Mild includes things such as dizziness, muscle weakness, difficulty breathing, nausea, minor hallucinations, and other non-life threatening symptoms.
Strong includes vomiting, severe difficulty breathing, vertigo, extreme hallucinations, convulsions, and other possibly lethal effects.
Deadly includes poisons that kill or have side effects deemed too powerful for normal use. Can only be crafted on request by elite students or government officials. Can only be crafted by Master craftsman, and requires two moderator/admin approvals.
Duration: How many posts does your poison last from infection time to ending time?
Side effects: Elaborate on the side effects or order of side effects. What happens after the infected target becomes infected. Use post counts if necessary.
Doses: How many doses will your character carry at maximum on any given thread?


+MEDICAL+


Medical supplements include antivenom for poisons of the same severity.

Name: Name of your medicine. Fictitious, actual names of chemicals, etc. What your poison can be known by.
Type: Liquid, Gas, or Solid.
Method: How is it administered to the target. Injection, inhalation, ingestion, or other. If other elaborate.
Appearance: Any special appearance including but not limited to: It's type, color, containment, etc.
Origin: The chemical composition (if applicable.) What it is made out of or where it comes from. Synthetic is reserved for Master poison crafting.
Effect Severity: Weak, mild, strong, or Pure.
Weak includes topical ointments that help minor medical issues such as minor burns and rashes, basic antibiotics.
Mild includes energy supplements, and medicine that heals ailments due to mild poisons.
Strong includes blood clotting agents, blood thinners, and other medicines that counteract the effects of strong poisons.
Pure Pure medicines can bring people back from the brink of death. They include medicines that counteract deadly poisons, as well as cure what are considered to be 'incurable' ailments.
Duration: How long (if applicable) does your medicine last?
Side effects: Elaborate on any benefits or side effects, as well as the order of them (if applicable). What happens after the patient is administered with the medicine. Use post counts if necessary.
Doses: How many doses will your character carry at maximum on any given thread?

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