Sengoku Horizon

Look towards the Horizon

The Warring States Period: Fierce warlords fought for control of Japan, and many would perish. When a warrior falls, where does the passion they once held go? Possibly into something dear such as a favorite weapon or heirloom. These heirlooms have been labeled as “relics”, and those that carry them are labeled as “Scions." Recently more and more of these special relics have been activating, signaling the start of a great change as ancient power meets the modern world!

Now For The Local News, 3/8/2017Spring has come. The war with the Ikko Ikki monks has begun! The Bugei students set off to various areas of Japan in the first war the country has seen in nearly 200 years! What will happen as monks and samurai clash? FIND OUT!

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Apr 23 2017, 03:43 PM
[dohtml]<div class="profile">
<span class="name">Aoyama, Osore</span>
<span class="sub1">of the Aoyama Clan</span>
<br><br>
<img src="http://i.imgur.com/M6pKw5Y.png" class="proficon" height="100" width="100"><img src="http://i.imgur.com/G0f44bV.jpg" class="proficon" height="100" width="100"><img src="http://i.imgur.com/gopNvmo.jpg" class="proficon" height="100" width="100">
<br><br>
<table border="0" cellspacing="0" cellpadding="0" width="100%"><tr><td vAlign="top" class="content1">
• 15, Male<br>
• Edo, Musashi<br>
• First Year<br>

</td>
<td vAlign="top" class="content2">
• Political Strategist <br>
• Host Club<br>
• Fortune telling (hobby)<br>
</td></tr></table>

<div class="content3">
<CENTER><B>APPEARANCE</B></center>
<br>HAIR: Black, but shaved
<br>EYES: White due to congenital blindness, usually not seen.
<br>HEIGHT: 5' 5"
<br>BODY TYPE: Very good looking appearance-wise, though keeps his eyes closed almost all the time. Very thin, not a lot of body mass.
<br>STYLE: When not wearing the mandatory school uniform, and depending on the occasion, Osore has two outfits, similar in color scheme, but varied in how lavish they are. His day to day outfit is a purple cloak that covers his face, as well as white, tattered pants and no shoes. He carries a simple dark ironwood staff to help him get around as an aid to help his blindness. His more formal attire dresses him in a cloak made of several layers of expensive fabric, all shades of purple, that includes embroidered symbols and gold tassels. He carries a 'dressy' cane that is made of a sanded and polished Ironwood branch, it has several bands of red resin embossed on the top half of the staff, and a handle forged of iron wrapped around and covered with studded resins of different colors. The cost of this outfit ranges into the tens of thousands of ryo, but is suited for court wear to be seen next to even the highest officials.
<br>OTHER: No matter what outfit he has, he always carries a deck tarot cards. They were specially made for him by including braille on them.
</div>

<div class="content3">
<CENTER><b>TRAITS</b></CENTER><br>

Osore is a loyal type of person who stands by the government strongly, though he considers himself too good for commoner activities such as combat, so he avoids it if he can. He uses his abilities to avoid combat on a large scale by convincing the people that they are depressed, fearful, or some other emotion. He believes whole heatedly that his relic's abilities are not caused by a relic, but by his own divine abilities given to him by the scripture of the book. This causes him to have a high opinion of himself, as well as high confidence in his abilities.

<br><br>
<br>STRENGTHS: Very good control over his own emotions. High confidence in his relic abilities.
<br>WEAKNESSES: Blind since birth, low physical strength. Sees himself above normal people, including other scions. Very weak combat ability due to low strength and no skill, also the whole blind thing.
<br>LIKES: Enjoys places that normally cause people to be uncomfortable such as graveyards and abandoned shrines. Also enjoys doing fortune telling tricks using his illusion relic abilities.
<br>DISLIKES: Dislikes the idea of having to work, fight, or do other manual labor. These are seen by him as beneath his status.
<br>AMBITIONS: To continue the practice of Onmyodo and to promote it's use for political advisement. Onmyodo had been absorbed into Shinto, and was eventually banned by an Emporer, but a large portion of it remained in a secret book.
</div>

<div class="content3">
<CENTER><b>COMBAT</b></CENTER><br>
<br><br>
WEAPON: Wooden Staff made of Ironwood (has two of them, but only carries one at a time)
<br>RELIC: An old leather grimoire with very old pages describing Onmyodo and Buddhist rituals, demons, spirits, and divination techniques. Written by Sūden, Ishin.
<br>RELIC OWNER: Sūden, Ishin
<br>OWNER HISTORY: 1569–1633, AKA: Sūden, Konchiin. Was a key part in the establishment of the Tokugawa Shogunate, by keeping track of diplomatic relations with foreign powers in a book. He was also in charge of the administration of Shinto and Buddhist temples. For a complete list of his accomplishments, click here.
<br>ACTIVATED ABILITY 1: Psychometry- The ability to obtain information about a person or object, usually by touch. When holding an object Osore can read the owner's name, personality, likes, dislikes, and ambitions, background, and other information depending on how personal the object is. Example: A relic will give the most information, a weapon a middle amount, but a simple article of clothing will only produce a name and some other very basic information.
<br>ACTIVATED ABILITY 2: Minor Illusion - Can cause an illusion that isn't as grand as his awakened ability. These can produce sights, smells, sounds, and feelings (both physical and emotional). The effects last for up to 4 posts depending on the energy put into the illusion, and how many people were effected. More people and more energy, the shorter the illusion.
<br>LOCKED ACTIVATED ABILITY 3: Ancestral Shamblers - Osore's only offensive attack. He summons up to three semi-sentient skeletons from the ground. These skeletons are dressed in decaying leather samurai armor, but otherwise vary slightly in appearance. They are sentient to the point of being able to identify and walk towards enemies. They cannot attack except by self destruction explosion that damages people close enough to them. These explosions destroy the skeleton.
<br>PASSIVE 1: Third Eye / Fox Fire - A red eye made of pure energy is able to be opened. It rests about an inch in front of the middle of is forehead, and cannot be seen if closed. <br>
3 'spirit flames', known as a fox fires, follow him around. They can be a few different colors, and change when they reform. They keep him from running into walls and help him avoid very obvious danger by pushing against him. They are solid, soft, and cold to the touch, and can be destroyed, but reform a few posts later near Osore. They emit strange whisper sounds, and when idol tend to be curious like goldfish. They float towards people, but attempt to quickly retreat if reached for, though can be unsuccessful in dodging.
<br>LOCKED PASSIVE 2: Levitation- Allows him to levitate, but only above solid ground (no water). He can levitate around two feet off the ground, and cannot adjust how high he is. If he could walk there, he could levitate there instead. Due to rules set down by the administrators, he is unable to use this ability in the school building.
<br>LOCKED AWAKENED MODE COLOR: None.
<br>LOCKED
<br> AWAKENED ATTACK: Causes a VERY realistic illusion to any targets. This illusion can be almost anything and is up to the Osore as to what truly occurs. Note that this is an illusion and cannot cause REAL physical harm, though the person can feel pain.</div>
<div class="content3">
<CENTER><b>HISTORY</b></CENTER><br>
<br>FAMILY:
<br>• Father
<br>• Mother<br>

<br>BACKGROUND:
Osore grew up in a secure, wealthy family who owns a well known graveyard in Edo. His father, head priest of the graveyard, often had Osore accompany him during his work, taking care of the graveyard, the shrine, or doing ceremonies for the recently deceased. Though blind, Osore was intent on going out and about by himself, and exploring the graveyard, seeming to be happiest when he was among the silent tombs and rocks. One evening as he was walking down a trail in the graveyard, he heard whispering near the storage of his family's house. No one should have been around the area, so Osore decided to go and check it out.
<br><br>
The door to the very old shed was open, and the smell of a musty basement was wafting out of it. He would carefully place his staff through the doorway to make sure the area was clear, and he slowly tapped out a safe path to enter. The whispers were louder, and Osore announced his presence. "This is the storehouse of the Aoyama Graveyard. As a member of the family, I demand you leave this storage area!" Everything was quiet. He felt as though it may have been a restless spirit or random intruder who was simply looking for something to steal, and that they had left so he turned to leave.
<br><br>
Behind him the noise of something sliding, some strange whispers, and then a loud thump of leather on stone. Osore jumped slightly before turning around and tapping excitedly with his cane. It soon thumped into the side of the book. His relic. A grimoire written long ago about a section of Shinto religion that dealt with spirits, demons, and divination. Osore carefully touched the book to identify it, finding that it had old pages and obviously old leather binding. There were textures on the book that he couldn't identify for the moment, so he picked it up and brought it back with him to his father.
<br><br>

Over the next few years, his powers manifested from the relic. Little by little, and his father read to him from the book when they had time, and Osore memorized every line, learning how the book explained spirits and how the human mind worked compared to the way science explained it. Osore toyed with his new abilities, and his family eventually understood what exactly was going on. Just as they did, a representative of the school arrived, and sat the three of them down to tell them that Osore was a special person who was required to attend a special school that wasn't far away. The representative asked Osore what his interests were, and after the stories and instructions he heard from the book, he realized that he was supposed to be seated next to the Shogun himself as a line of defense and adviser. Thus his journey to becoming a political adviser began.

</div>

<span class="ooc">Chatbox Name• Poe Collector, Legend of Zelda • other characters</span>
</div>
<div style="text-align: center; font-size: 10px; margin: -10px 0px 10px;"><a href="http://belowthesun.jcink.net/index.php" style="font-family: helvetica; font-weight: bold; text-transform: lowercase;">template from below the sun</a></div>[/dohtml]
Mar 2 2017, 10:31 AM
[dohtml]<div class="profile">
<span class="name">Aoyama, Osore</span>
<span class="sub1">of the Aoyama Clan</span>
<br><br>
<img src="http://i.imgur.com/M6pKw5Y.png" class="proficon" height="100" width="100"><img src="http://www140.lunapic.com/editor/working/149297101538012?9870130900
" class="proficon" height="100" width="100"><img src="http://i.imgur.com/gopNvmo.jpg" class="proficon" height="100" width="100">
<br><br>
<table border="0" cellspacing="0" cellpadding="0" width="100%"><tr><td vAlign="top" class="content1">
• 15, Male<br>
• HOMETOWN, PROVINCE<br>
• SCHOOL YEAR<br>

</td>
<td vAlign="top" class="content2">
• Political Strategist <br>
• Host Club<br>
• Doing fortune telling (hobby)<br>
</td></tr></table>

<div class="content3">
<CENTER><B>APPEARANCE</B></center>
<br>HAIR: Black, but shaved
<br>EYES: White due to congenital blindness, usually not seen.
<br>HEIGHT: 5' 5"
<br>BODY TYPE: Very good looking appearance-wise, though keeps his eyes closed almost all the time. Very thin, not a lot of body mass.
<br>STYLE: Depending on the occasion, Osore has three outfits, two similar in color scheme, but varied in how lavish they are. His day to day outfit is a purple cloak that covers his face, as well as white, tattered pants and no shoes. He carries a simple dark ironwood staff to help him get around as an aid to help his blindness. His more formal attire dresses him in a cloak made of several layers of expensive fabric, all shades of purple, that includes embroidered symbols and gold tassels. He carries a 'dressy' cane that is made of a sanded and polished Ironwood branch, it has several bands of red resin embossed on the top half of the staff, and a handle forged of iron wrapped around and covered with studded resins of different colors. The cost of this outfit ranges into the tens of thousands of ryo, but is suited for court wear to be seen next to even the highest officials. His third outfit is a dark tan/green leather. It covers his whole body and leaves no flesh to be seen. This outfit is used very rarely, but are for combat missions. Durring these times he carries his simple ironwood staff.
<br>OTHER: No matter what outfit he wears, he always carries basic fortune telling items such as tarot cards.
</div>

<div class="content3">
<CENTER><b>TRAITS</b></CENTER><br>

Osore is a loyal type of person who stands by the government strongly, though he considers himself too good for commoner activities such as combat. He uses his abilities to avoid combat on a large scale by convincing the people that they are depressed, fearful, or some other emotion. He believes whole heatedly that his relic abilities are not caused by a relic, but by his own divine abilities given to him by the Gods. This causes him to have a high opinion of himself.

<br><br>
<br>STRENGTHS: Very good control over his own emotions. Has a 'deep connection to the spiritual world', claiming to see spirits and demons, and claims to be able to summon them. This gives him confidence in his relic abilities.
<br>WEAKNESSES: Blind since birth, low physical strength. Enormous ego.
<br>LIKES: Enjoys places that normally cause people to be uncomfortable such as graveyards and abandoned shrines. Places like these he claims brings him closer to the spirit world.
<br>DISLIKES: Doesn't strongly dislike anything in particular.
<br>AMBITIONS: To continue the practice of Onmyodo and to promote it's use for political advisement. Onmyodo had been absorbed into Shinto, and was eventually banned by an Emporer, but a large portion of it remained in a secret book.
</div>

<div class="content3">
<CENTER><b>COMBAT</b></CENTER><br>
<br><br>
WEAPON: Wooden Staff made of Ironwood (has two of them)
<br>RELIC: An old leather grimoire with very old pages describing Onmyodo rituals, demons, spirits, and divination techniques. Written by Yoshida, Kanetomo
<br>RELIC OWNER: Yoshida, Kanetomo
<br>OWNER HISTORY: Born 1435, died 1511. Was a Japanese Shinto priest of the Sengoku period. He was a seminal figure in the evolution of a coherent descriptive and interpretive schema of Shinto ritual and mythology. Combined Onmyodo into Shinto to create a more diverse religion.
<br>ACTIVATED ABILITY 1: Minor Illusion - Can cause an illusion that isn't as grand as his awakened ability. These can produce sights, smells, sounds, and feelings (both physical and emotional).
<br>ACTIVATED ABILITY 2: Scythe Blade - Produces a scythe style blade at the end of a staff.
<br>LOCKED ACTIVATED ABILITY 3:
<br>PASSIVE 1: Third Eye - A red eye made of pure energy is able to be opened. It rests in the middle of is forehead, and cannot be seen if closed. This grants Osore a few 'spiritual' powers. <br>
Several different colored 'spirit flames' follow him around. They keep him from running into walls and help him avoid very obvious by pushing against him. They are solid, soft, and cold to the touch, and can be destroyed, but reform a few posts later near Osore. They emit strange whisper sounds, and when idol they tend to be curious like goldfish. They float around towards people, but quickly retreat if reached towards.
<br>LOCKED PASSIVE 2: Levitation- Allows him to levitate, but only above solid ground, and only ~2 feet above the ground (Just think if you pulled your legs up into a cross-legged sitting position). If he could walk there, he could levitate there instead. He may also levitate his relic.
<br>LOCKED AWAKENED MODE COLOR: None.
<br>LOCKED
<br> AWAKENED ATTACK: Causes a VERY realistic illusion to any targets. This illusion can be almost anything and is up to the Osore as to what truly occurs. Note that this is an illusion and cannot cause REAL physical harm, though the person can feel pain.</div>
<div class="content3">
<CENTER><b>HISTORY</b></CENTER><br>
<br>FAMILY:
<br>• Father
<br>• Mother<br>

<br>BACKGROUND:
Osore grew up in a secure, wealthy family who owns a well known graveyard in Edo. His father, head priest of the graveyard, often had Osore accompany him during his work, taking care of the graveyard, the shrine, or doing ceremonies for the recently deceased. Though blind, Osore was intent on going out and about by himself, and exploring the graveyard, seeming to be happiest when he was among the silent tombs and rocks. One evening as he was walking down a trail in the graveyard, he heard whispering near the storage of his family's house. No one should have been around the area, so Osore decided to go and check it out.
<br><br>
The door to the very old shed was open, and the smell of a musty basement was wafting out of it. He would carefully place his staff through the doorway to make sure the area was clear, and he slowly tapped out a safe path to enter. The whispers were louder, and Osore announced his presence. "This is the storehouse of the Aoyama Graveyard. As a member of the family, I demand you leave this storage area!" Everything was quiet. He felt as though it may have been a restless spirit or random intruder who was simply looking for something to steal, and that they had left so he turned to leave.
<br><br>
Behind him the noise of something sliding, some strange whispers, and then a loud thump of leather on stone. Osore jumped slightly before turning around and tapping excitedly with his cane. It soon thumped into the side of the book. His relic. A grimoire written long ago about a section of Shinto religion that dealt with spirits, demons, and divination. Osore carefully touched the book to identify it, finding that it had old pages and obviously old leather binding. There were textures on the book that he couldn't identify for the moment, so he picked it up and brought it back with him to his father.
<br><br>

Over the next few years, his powers manifested from the relic. Little by little, and his father read to him from the book when they had time, and Osore memorized every line, learning how the book explained spirits and how the human mind worked compared to the way science explained it. Osore toyed with his new abilities, and his family eventually understood what exactly was going on. Just as they did, a representative of the school arrived, and sat the three of them down to tell them that Osore was a special person who was required to attend a special school that wasn't far away. The representative asked Osore what his interests were, and after the stories and instructions he heard from the book, he realized that he was supposed to be seated next to the Shogun himself as a line of defense and advisor. Thus his journey to becoming a political adviser began.

</div>

<span class="ooc">Chatbox Name• face claim, series • other characters</span>
</div>
<div style="text-align: center; font-size: 10px; margin: -10px 0px 10px;"><a href="http://belowthesun.jcink.net/index.php" style="font-family: helvetica; font-weight: bold; text-transform: lowercase;">template from below the sun</a></div>[/dohtml]
Jan 23 2017, 02:25 PM
Poisons that are strong and lower severity cannot kill, even if multiple doses are used on a single target. All decisions are up to the moderators and admin of this forum. Peaceful disagreements are allowed, but staff members have ultimate say on anything included in this template.


~POISON~


Name: Name of your poison. Fictitious, actual names of chemicals, etc. What your poison can be known by.
Type: Liquid, Gas, or Solid.
Method: How does it poison the target. Injection, inhalation, ingestion, or other. If other elaborate.
Appearance: Any special appearance including but not limited to: It's type, color, containment, etc.
Origin: The chemical composition (if applicable.) What it is made out of or where it comes from. Synthetic is reserved for Master poison crafting.
Effect Severity: Weak, mild, strong, or deadly.
Weak includes side effects such as stuffy nose, numbness, nose, paranoia, cough, and other minor cold-like symptoms.
Mild includes things such as dizziness, muscle weakness, difficulty breathing, nausea, minor hallucinations, and other non-life threatening symptoms.
Strong includes vomiting, severe difficulty breathing, vertigo, extreme hallucinations, convulsions, and other possibly lethal effects.
Deadly includes poisons that kill or have side effects deemed too powerful for normal use. Can only be crafted on request by elite students or government officials. Can only be crafted by Master craftsman, and requires two moderator/admin approvals.
Duration: How many posts does your poison last from infection time to ending time?
Side effects: Elaborate on the side effects or order of side effects. What happens after the infected target becomes infected. Use post counts if necessary.
Doses: How many doses will your character carry at maximum on any given thread?


+MEDICAL+


Medical supplements include antivenom for poisons of the same severity.

Name: Name of your medicine. Fictitious, actual names of chemicals, etc. What your poison can be known by.
Type: Liquid, Gas, or Solid.
Method: How is it administered to the target. Injection, inhalation, ingestion, or other. If other elaborate.
Appearance: Any special appearance including but not limited to: It's type, color, containment, etc.
Origin: The chemical composition (if applicable.) What it is made out of or where it comes from. Synthetic is reserved for Master poison crafting.
Effect Severity: Weak, mild, strong, or Pure.
Weak includes topical ointments that help minor medical issues such as minor burns and rashes, basic antibiotics.
Mild includes energy supplements, and medicine that heals ailments due to mild poisons.
Strong includes blood clotting agents, blood thinners, and other medicines that counteract the effects of strong poisons.
Pure Pure medicines can bring people back from the brink of death. They include medicines that counteract deadly poisons, as well as cure what are considered to be 'incurable' ailments.
Duration: How long (if applicable) does your medicine last?
Side effects: Elaborate on any benefits or side effects, as well as the order of them (if applicable). What happens after the patient is administered with the medicine. Use post counts if necessary.
Doses: How many doses will your character carry at maximum on any given thread?
Jan 23 2017, 12:44 PM
Yami was approved for his first poison harvest. He was doing some research on a type of poisonous urchin known as the flower urchin; Toxopneustes Pileous. He had sent a request to his family to deliver one to him, hopefully alive. Last time someone requested a poison material in his family, it arrived as a dried specimen. He chewed at his pencil as he flipped pages in a book on the anatomy of this particular specimen.

There was a knock on the door, and a science-clothing dressed Yami answered it. It was a courier dressed in a uniform of gold and black. It had a name tag sewn in, but Yami didn't pay attention to it, but simply verified it was from who he thought. The courier would say "Thunder." A slightly confused Yami would recall what was going on. He would respond, "Flash." A simple question and response to make sure it is from his parent's company. Poison specimens are to be transported by secure members of the company, and only to members of the family. The courier would hand over a small package that obviously felt as it had liquid inside.

Yami closed the door to the lab section of the greenhouse, not bothering to lock it since he wasn't working on anything super dangerous. He placed the package on the counter and carefully looked over it. It had a quaint brown paper wrapping and no other visible markings besides s single wax stamp of the Hatakeyama clan seal. He slowly unwrapped the cylindrical package and revealed an acrylic holding tank with a colorful urchin stuck to the side of the tank. A wave of excitement went through him as he looked at it, just observing it's moment for a moment. This could be kept carefully in an aquarium to harvest more out of it, and Yami was certain that his addition to the aquarium would be allowed due to previous inquiry.

He carefully slid a knife blade under the rim of the sealed container breaking the rubbery seal that was placed there. He removed the lid carefully, and found that the urchin had crawled up the container to slightly attach itself to the lid. Yami panicked slightly, fearing being stung by the urchin, but quickly calmed down and took a deep breath. He donned a rather thick glove and placed his hand over the creature very carefully to lift it up and out of the container. Currently all of the stinging/injection organs of the body were folded up under a forest of tube-like feet, but interaction with this creature was sure to cause the poison suckers to bloom at any moment.
Jan 13 2017, 02:10 PM
Been wondering about this for a while and I hope it's not already been covered somewhere else. If someone has say a handgun that allows the person to instantly reload a weapon, but dosen't specify what weapon, does that count for EVERY weapon they ever encounter, or just a main weapon, or just their weapons in their inventory?

More or less there needs to be a small expansion in the ruls reguarding weapons' relationships with relic abilities in some cases.
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